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Zero

September 30, 2018, 11:38:47 PM
Monster Scripts will be uploaded after testing my map on Possession within a week or two. Current Map Progress 1/3 done. https://i.imgur.com/7z5V6zc.jpg
It's gonna be a very short map since it's a prologue stage.

Zero

September 23, 2018, 05:13:49 PM
The projectiles are not that perfect at the moment since it can't detect collision with brushes or entities other than players very well. Need to improve that area somehow

Zero

September 23, 2018, 05:05:44 PM

Zero

September 18, 2018, 06:35:28 PM
The monster scripts will be done either by tonight or tomorrow. I'm currently streamlining design on how the scripts interact with each other. Then I can give the finishing touch.
 

shufen

September 17, 2018, 03:36:28 AM
It seems awesome

Zero

September 13, 2018, 10:08:33 PM

Zero

September 13, 2018, 10:07:48 PM
Nevermind, I made one myself. Take a look at the link below if you wanna know why I need that clawing animation.
https://imgur.com/a/kHBIeSR
Treat it as a sneak peek for my scripts since it's almost done.

Zero

September 13, 2018, 02:12:05 PM
As clawing animation reference, it's gonna be single handed werewolf clawing attack. Please PM me if there's anyone who can help me with it.

Zero

September 13, 2018, 02:08:45 PM
Looking for someone to add clawing animation to FFX Bahamut Model.. Needed for Bahamut's melee attack animation.. I'll give you the first try to battle bahamut powered by my scripts..

Zero

September 10, 2018, 02:02:48 PM
There's all to it. It just a special item equip effect. It's not as if I'm replacing their crosshair for normal gameplay during the map.

Zero

September 10, 2018, 01:57:03 PM
Press 'Use' again then player will hide the overlay and see their weapons and crosshair again

Zero

September 10, 2018, 01:56:29 PM
equip special item such as staff, sword and etc. Pressing attack1 or attack2 will pretty much launch the item effect.

Zero

September 10, 2018, 01:55:42 PM
So what I need to do is, use game_ui to hide player's weapon and crosshair, the display custom crosshair overlay when a player

Zero

September 10, 2018, 01:54:07 PM
I cant remember which entity but I think it's game_ui. Natalya did this in his map where driving vehicle hides the weapon and crosshair

Zero

September 10, 2018, 01:52:49 PM
I'm not replacing player's crosshair. I want to display custom crosshair when equipping specific item.
 

Malala

September 10, 2018, 01:23:50 AM
Oh if you want an overlay to do it it wont work, pretty sure the UI and crosshair go infront of it, even if it didnt it wouldnt work perfectly
 

Malala

September 10, 2018, 01:23:16 AM
You can't do custom crosshair, what you could do is is use a trigger to change peoples crosshair settings but people won't be happy about it

Zero

September 06, 2018, 09:51:05 PM
It's probably caused by fire particles since that's the last time I saw before the server crashed.

Zero

September 06, 2018, 09:48:55 PM
Server crashed on at the last part of Cosmo Canyon Rage Mode. Not sure if the server was full just now but it's probably caused by entity limit or some kind of CS exploit.

Zero

September 05, 2018, 09:26:34 PM
The lack of info on animated overlays are frustrating me out since I need them in future map project
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